Borderlands – Origins (2013) : For the millions of fans of the smash-hit video game BORDERLANDS, a lingering question exists: how did the Vault Hunters get on the bus with Marcus in the first place? Find out how Roland got on the bus with Mordecai, Lilith, and Brick in this exciting look at the soldiers of the Crimson Lance and what made him leave their ranks and search for the Vault.
“Shazam and the Seven Magic Lands” continues as Billy Batson and the other foster kids are lost in the dangerous Wildlands! A realm where animals walk like humans…and where humans live in zoos! When Freddie and Darla are captured and paraded around like oddities, it’s up to Billy and the others to rescue them from the greedy Crocodile Men! Plus, the shocking ending to issue #1 could up end Billy’s new family…or make it stronger than ever.
Space Pirate Captain Harlock #1 (2021) : From the legendary Leiji Matsumoto, along with Jérôme Alquié, comes an epic new story! Set within the timeline of the original series, this brand-new Captain Harlock adventure marks the beginning of a new story arc. Planet Earth is threatened by an upcoming invasion by the Sylvidres and despite being banished as a pirate, Captain Harlock won’t give up trying to save the world. This time, the source of danger comes directly from Earth, not outer space. A team of scientists discovers a Sylvidres mausoleum where they find information about terrifying genetic manipulations and a destructive power capable of either providing the Sylvidres with immortality or putting an end to their civilization. The unprecedented cold spell hitting Earth might only be a taste of what this new enemy has in store… Will Captain Harlock and his crew manage to solve this mystery and save the Earth from yet another menace?
Shazam #3 (2019) : “SHAZAM! AND THE SEVEN REALMS” continues! Billy Batson’s world is turned upside down by a figure from the past while Mary, Freddy and the rest of the Shazam Family enter a realm of endless amusements, candy factories and friends in the Funlands! But what’s the catch? Plus, a shocking development within the Library of Eternity!
Transformers – King Grimlock #1 (2021) : KING GRIMLOCK BEGINS! Grimlock, the beloved powerhouse T-rex with an attitude and one of the strongest Cybertronians in existence, finds himself magically transported to a world of fantastical beasts and strange powers! In this savage world, where the strong rule with sword and iron, Grimlock finds a new opportunity to prove he’s the strongest there is… but as Grimlock and the human barbarian, Arko, will learn, sometimes brute strength isn’t enough. Written by Steve Orlando (Wonder Woman, Justice League of America) with art by Agustin Padilla (Dungeons & Dragons, Suicide Squad), King Grimlock features the iconic Transformers character in a solo adventure through a world of swords-and-sorcery unlike anything you’ve ever seen!
Trover Saves The Universe #1 (2021) : For fans of Rick and Morty and Mega Man! A new limited series filled with mystery, murder, and mayhem from fan-favorite author TESS STONE, set in the world of Rick and Morty co-creator JUSTIN ROILAND’s hit video game series Trover Saves the Universe! Welcome to the ICJ—Important Cosmic Jobs—where the boss ranks employees, and at the end of each month, the worst employee literally gets the axe. It’s…not a great gig. But when ICJ’s top eyehole monster winds up dead, the company’s most inept (and rival) employees, Klover and Bo, are falsely accused of his murder and hunted by the Space Cops! Now they must clear their names and unravel a conspiracy that reaches the very top…that is, if they don’t kill each other first!
Sinister War #2 (2021) : Spidey’s classic problem has been multiplied by two and you don’t even know the HALF of it. Twelve of Spidey’s greatest villains are out for blood: Spider-Man’s and each other’s! Ock and Vulture make their big plays this issue that are going to shake up NYC in ways you didn’t think were possible!
Previews #395 (August for October 2021) : PREVIEWS is your ultimate guide to comics, graphic novels and pop-culture merchandise available from your local comic book shop… revealed up to two months in advance! Read detailed product descriptions and storylines for hundreds comic books and graphic novels from the top comic book publishers and see the coolest toys and pop-culture merchandise on Earth! Plus: PREVIEWS Exclusive items you’ll find nowhere else! It’s a great monthly read to find out what’s at comic shops! Each issue includes a download code for a FREE digital edition of this month’s PREVIEWS (plus Marvel PREVIEWS and Image Comics)! This August issue features items scheduled to ship in October 2021 and beyond.
PRICING YOUR PAINTINGS FOR PROFIT: Your ultimate artist’s guide to valuing your work
English | 2020 | ASIN : B097YXL9GK | 21 pages | PDF, AZW3, EPUB | 3 MB
Have you ever struggled with pricing your paintings?
In my 40+ years as a professional artist, I have spent a fair amount of time at shows. There are always conversations with artists at these shows, other professionals who are also doing the show, or emerging artists coming by to see and learn. One of the most common questions I am asked relates to the pricing of paintings. So I have put together this guide to take some of the mystery out of pricing your paintings to sell.
Painting Animals That Come To Life: Techniques in Acrylic To Create Lifelike Portraits of Horses and Dogs
English | 2021 | ASIN : B098PPF162 | 178 pages | AZW3, EPUB | 414 MB
PAINTING ANIMALS THAT COME TO LIFE
Have you always wanted to paint realistic portraits of animals?
In this book, you will learn:
the most important thing to understand when it comes to realism
how to begin a painting so that it is ultimately successful
how to easily mix the colours you see
what supplies to buy and how to use them
how to paint fur and other textures
how paint eyes that come to life
painting backgrounds that work
James Carren | 2015 | ISBN: 1519321368 | English | 30 pages | ePUB | 0.4 MB
Night photography and astrophotography can be two of the most frustrating sub-genres of landscape. A lot of the reason for this is because:
1. It really is a hard subject to master due to the lack of light.
2. People don’t understand how to go about mastering it.
It’s very technical, math based, and has a lot of steps. While this can put a lot of people off, I’m here to break it down for you. Planning is absolutely key, and I’ll walk you through every step you need to make your shoot successful.
English | 2021 | ISBN: 0367553546 | 284 pages | True PDF | 363.13 MB
by Darby, Jason;
English | 2021 | ISBN: 1683927001 | 418 pages | PDF | 16.95 MB
Many people aspire to create their own games but don't know where to start. Make Amazing Games 3rd Edition introduces the game creation process to the aspiring game developer with no experience or programming ability. Taking the reader step-by-step through the various stages of developing a game and using the popular "drag and drop" game creation software (a free feature limited version which is available from Steam), readers can build their very own games. Using the tutorials, the reader will complete four fully playable games including platform, bat & ball, mouse-clicker, and side-scrolling shoot-’em up, games. Other chapters cover more complex game features such as porting the game onto the Web, distribution, and publishing. This must-have book is the essential resource for anyone interested in learning game creation from beginning to end. Includes companion files with 4-color figures, game demos, graphic libraries, and source code (Files available for downloading with Amazon proof of purchase by writing to [email protected]).
by McAllister, William; Fritz, S. Jane;
English | 2021 | ISBN: 1683926692 | 776 pages | PDF | 41.95 MB
Designed as a Java based textbook for beginning programmers, this book uses game programming as a central pedagogical tool to improve student engagement, learning outcomes, and retention. The new edition includes updating the GUI interface chapters from Swing based to FX based programs. The game programming is incorporated into the text in a way that does not compromise the amount of material traditionally covered in a basic programming or advanced Java programming course, and permits instructors who are not familiar with game programming and computer graphic concepts to realize the pedagogical advantages of using game programming. The book assumes the reader has no prior programming experience. Companion files include game sample, source code, game environments, and more (Files are also available for downloading by writing to the publisher.)
by Albahari, Joseph; Albahari, Ben;
English | 2021 | ISBN: 1098101138 | 264 pages | True PDF | 7.05 MB
Looking for quick answers for using C# 9.0? This tightly focused and practical guide tells you exactly what you need to know without long intros or bloated samples. Succinct and easy to browse, this pocket reference is an ideal quick source of information. If you know Java, C++, or an earlier C# version, this guide will help you get rapidly up to speed.
by Mark Liu
English | 2021 | ISBN: 1718501560 | 408 pages | True (PDF EPUB) | 11 MB
A project-based book that teaches beginning Python programmers how to build working, useful, and fun voice-controlled applications.
by Deitel, Harvey; Deitel, Paul;
English | 2018 | ISBN: 1292153466 | 1055 pages | True PDF | 11.75 MB
For all basic-to-intermediate level courses in Visual C# programming. An informative, engaging, challenging and entertaining introduction to Visual C#Created by world-renowned programming instructors Paul and Harvey Deitel, Visual C# How to Program, Sixth Edition introduces students to the world of desktop, mobile and web app development with Microsoft’s® Visual C#® programming language. Students will use the .NET platform and the Visual Studio® Integrated Development Environment to write, test, and debug applications and run them on a wide variety of Windows® devices. At the heart of the book is the Deitel signature live-code approach—rather than using code snippets, the authors present concepts in the context of complete working programs followed by sample executions. Students begin by getting comfortable with the Visual Studio Community edition IDE and basic C# syntax. Next, they build their skills one step at a time, mastering control structures, classes, objects, methods, variables, arrays, and the core techniques of object-oriented programming. With this strong foundation in place, the authors introduce more sophisticated techniques, including searching, sorting, data structures, generics, and collections. Additional practice is provided through a broad range of example programs and exercises selected from computer science, business, education, social issues, personal utilities, sports, mathematics, puzzles, simulation, game playing, graphics, multimedia and many other areas.
Updated in this third edition for Photoshop CC 2021, this full-color book provides users of Photoshop: CC with comprehensive hands-on learning projects using a building block teaching style. Whether you are new to Photoshop or an experienced user, this book is packed with inventive, easy to apply photograph restoration and tonal correction techniques. Learn to repair all types of photograph damage, various ways to improve discolored photographs, colorize black and white photographs, multiple ways to digitize photographs too large to scan, and how to add and remove content from your photographs so that every photograph will be the perfect shot. With many new tips, notes, figures, and projects to guide you from start to finish, learn to create professional restorations and enhancements you will be proud to call your own. Features: Updated for Photoshop CC 2021 Includes seven demonstration videos on how to perform key restoration and enhancement techniques Features hands on projects provided with each chapter specifically tailored to reinforce the tools and techniques introduced in the chapter With enhanced full-color figures and more trade secrets, this new edition makes learning photograph restoration and enhancement easier yet more comprehensive than ever. Companion Files (included with this text and also available for downloading by writing to the publisher at [email protected]): Photographs to complete all projects covered in the text Extra Try It Yourself Projects for each chapter Copies of all figures used in the text 7 Demonstration videos
English | ISBN: 184994668X | 128 pages | EPUB | August 10, 2021 | 71 Mb
Dive into figure painting with this fresh take on capturing the human form in watercolour.
Painter Leo Crane and art model Roy Joseph Butler explore how to interpret the gestures and movements of the figure through the language of paint. Through a range of exercises, they show how to work with the fluidity and immediacy of watercolour to create lively paintings that are bursting with character and narrative possibility.