ZBrushWorkshops : Mastering ZBrush With Paul Gaboury
English | .mp4 | Duration : 44h 21m AVC 1024x760 15 fps | AAC 192 Kbps 32.0 KHz | 6 GB

Genre : elearning

 

Mastering ZBrush is a live 10 week program put on by Paul Gaboury and Ryan Kingslien. Designed for everyone this program starts out showing you things you never new about the interface and toolset and then goes on to demonstrate professional workflows used in film and game companies today.

 Live Classes

10 live classes with Paul Gaboury.

 When does it start?

Starts on Saturday- Feb 2nd.

 The Schedule

Live classes are on Saturdays at 10 AM PST.

 Module 1

It covers the UI & interface.

 Module 2

It covers building a base mesh with DynaMesh, ZSpheres, and Shadowbox.

 Module 3

It covers discovering more techniques with mesh creation tools and ideas for mech sculpting as well as creating Insert Mesh brushes.

 Module 4

It covers refining a character bust, creating environments, FiberMesh intro and more Timeline features.

 Module 5

It covers ZBrush texturing ,Surface Noise and FiberMesh styling.

 Module 6

It covers retopo Tools and UV Master, generating maps.

 Module 7

It  covers nothing but hard edge sculpting.

 Module 8

It covers 3D Printing prep and decimation.

 Module 9

It covers lighting & materials.

 Module 10

It covers BPR rendering. - See more at: http://www.zbrushworkshops.com/zbw-masters-detail/?slug=Mastering-ZBrush-With-Paul-Gaboury#sthash.rRt8alO0.dpuf


Each lecture is live with Paul Gaboury and includes demonstrations and Q & A sessions. Your training program also comes with access to a private forum where you can ask questions and get help from Paul & Visualarium/ ZBrushWorkshops’ support staff and mentors.

 

 

 Module 1
It covers the UI & interface.

 Module 2
It covers building a base mesh with DynaMesh, ZSpheres, and Shadowbox.

 Module 3
It covers discovering more techniques with mesh creation tools and ideas for mech sculpting as well as creating Insert Mesh brushes.

 Module 4
It covers refining a character bust, creating environments, FiberMesh intro and more Timeline features.

 Module 5
It covers ZBrush texturing ,Surface Noise and FiberMesh styling.

 Module 6
It covers retopo Tools and UV Master, generating maps.

 Module 7
It  covers nothing but hard edge sculpting.

 Module 8
It covers 3D Printing prep and decimation.

 Module 9
It covers lighting & materials.

 Module 10
It covers BPR rendering

 

More info _http://fff.re/8Rpe

 

Mod5 pt7 thumb

 

 

 

ZBrushWorkshops : Mastering ZBrush With Paul Gaboury
ZBrushWorkshops : Mastering ZBrush With Paul Gaboury

 

 Live Classes

10 live classes with Paul Gaboury.

 When does it start?

Starts on Saturday- Feb 2nd.

 The Schedule

Live classes are on Saturdays at 10 AM PST.

 Module 1

It covers the UI & interface.

 Module 2

It covers building a base mesh with DynaMesh, ZSpheres, and Shadowbox.

 Module 3

It covers discovering more techniques with mesh creation tools and ideas for mech sculpting as well as creating Insert Mesh brushes.

 Module 4

It covers refining a character bust, creating environments, FiberMesh intro and more Timeline features.

 Module 5

It covers ZBrush texturing ,Surface Noise and FiberMesh styling.

 Module 6

It covers retopo Tools and UV Master, generating maps.

 Module 7

It  covers nothing but hard edge sculpting.

 Module 8

It covers 3D Printing prep and decimation.

 Module 9

It covers lighting & materials.

 Module 10

It covers BPR rendering. - See more at: http://www.zbrushworkshops.com/zbw-masters-detail/?slug=Mastering-ZBrush-With-Paul-Gaboury#sthash.rRt8alO0.dpuf

 Live Classes

10 live classes with Paul Gaboury.

 When does it start?

Starts on Saturday- Feb 2nd.

 The Schedule

Live classes are on Saturdays at 10 AM PST.

 Module 1

It covers the UI & interface.

 Module 2

It covers building a base mesh with DynaMesh, ZSpheres, and Shadowbox.

 Module 3

It covers discovering more techniques with mesh creation tools and ideas for mech sculpting as well as creating Insert Mesh brushes.

 Module 4

It covers refining a character bust, creating environments, FiberMesh intro and more Timeline features.

 Module 5

It covers ZBrush texturing ,Surface Noise and FiberMesh styling.

 Module 6

It covers retopo Tools and UV Master, generating maps.

 Module 7

It  covers nothing but hard edge sculpting.

 Module 8

It covers 3D Printing prep and decimation.

 Module 9

It covers lighting & materials.

 Module 10

It covers BPR rendering. - See more at: http://www.zbrushworkshops.com/zbw-masters-detail/?slug=Mastering-ZBrush-With-Paul-Gaboury#sthash.rRt8alO0.dpuf

 Live Classes

10 live classes with Paul Gaboury.

 When does it start?

Starts on Saturday- Feb 2nd.

 The Schedule

Live classes are on Saturdays at 10 AM PST.

 Module 1

It covers the UI & interface.

 Module 2

It covers building a base mesh with DynaMesh, ZSpheres, and Shadowbox.

 Module 3

It covers discovering more techniques with mesh creation tools and ideas for mech sculpting as well as creating Insert Mesh brushes.

 Module 4

It covers refining a character bust, creating environments, FiberMesh intro and more Timeline features.

 Module 5

It covers ZBrush texturing ,Surface Noise and FiberMesh styling.

 Module 6

It covers retopo Tools and UV Master, generating maps.

 Module 7

It  covers nothing but hard edge sculpting.

 Module 8

It covers 3D Printing prep and decimation.

 Module 9

It covers lighting & materials.

 Module 10

It covers BPR rendering. - See more at: http://www.zbrushworkshops.com/zbw-masters-detail/?slug=Mastering-ZBrush-With-Paul-Gaboury#sthash.rRt8alO0.dpuf

 Live Classes

10 live classes with Paul Gaboury.

 When does it start?

Starts on Saturday- Feb 2nd.

 The Schedule

Live classes are on Saturdays at 10 AM PST.

 Module 1

It covers the UI & interface.

 Module 2

It covers building a base mesh with DynaMesh, ZSpheres, and Shadowbox.

 Module 3

It covers discovering more techniques with mesh creation tools and ideas for mech sculpting as well as creating Insert Mesh brushes.

 Module 4

It covers refining a character bust, creating environments, FiberMesh intro and more Timeline features.

 Module 5

It covers ZBrush texturing ,Surface Noise and FiberMesh styling.

 Module 6

It covers retopo Tools and UV Master, generating maps.

 Module 7

It  covers nothing but hard edge sculpting.

 Module 8

It covers 3D Printing prep and decimation.

 Module 9

It covers lighting & materials.

 Module 10

It covers BPR rendering. - See more at: http://www.zbrushworkshops.com/zbw-masters-detail/?slug=Mastering-ZBrush-With-Paul-Gaboury#sthash.rRt8alO0.dpuf

 Live Classes

10 live classes with Paul Gaboury.

 When does it start?

Starts on Saturday- Feb 2nd.

 The Schedule

Live classes are on Saturdays at 10 AM PST.

 Module 1

It covers the UI & interface.

 Module 2

It covers building a base mesh with DynaMesh, ZSpheres, and Shadowbox.

 Module 3

It covers discovering more techniques with mesh creation tools and ideas for mech sculpting as well as creating Insert Mesh brushes.

 Module 4

It covers refining a character bust, creating environments, FiberMesh intro and more Timeline features.

 Module 5

It covers ZBrush texturing ,Surface Noise and FiberMesh styling.

 Module 6

It covers retopo Tools and UV Master, generating maps.

 Module 7

It  covers nothing but hard edge sculpting.

 Module 8

It covers 3D Printing prep and decimation.

 Module 9

It covers lighting & materials.

 Module 10

It covers BPR rendering. - See more at: http://www.zbrushworkshops.com/zbw-masters-detail/?slug=Mastering-ZBrush-With-Paul-Gaboury#sthash.rRt8alO0.dpuf

 Live Classes

10 live classes with Paul Gaboury.

 When does it start?

Starts on Saturday- Feb 2nd.

 The Schedule

Live classes are on Saturdays at 10 AM PST.

 Module 1

It covers the UI & interface.

 Module 2

It covers building a base mesh with DynaMesh, ZSpheres, and Shadowbox.

 Module 3

It covers discovering more techniques with mesh creation tools and ideas for mech sculpting as well as creating Insert Mesh brushes.

 Module 4

It covers refining a character bust, creating environments, FiberMesh intro and more Timeline features.

 Module 5

It covers ZBrush texturing ,Surface Noise and FiberMesh styling.

 Module 6

It covers retopo Tools and UV Master, generating maps.

 Module 7

It  covers nothing but hard edge sculpting.

 Module 8

It covers 3D Printing prep and decimation.

 Module 9

It covers lighting & materials.

 Module 10

It covers BPR rendering. - See more at: http://www.zbrushworkshops.com/zbw-masters-detail/?slug=Mastering-ZBrush-With-Paul-Gaboury#sthash.rRt8alO0.dpuf

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